Six years
back there came a strategy game
that took everyone by surprise.
With everything from unit detail,
economic management to campaigns
were flawless and it left no room
for imperfections. Ofcourse, the
graphics don't compare to the stuff
that is available nowadays but there
is no denying that this game outdid
everyone's expectations when it
was released. No, its not MoonBase
Commander I've been blabbering about
all this time! Anyone could have
guessed, Microsoft's Age of Empires.
This RTS gripped people in Pakistan
so badly that psychologists had
to be hired to wipe out the addiction.
I myself had to spend an year in
re-habilitation to realize that
there is more to life than computer
games. I know this kid in the neighborhood
who is still addicted to that game.
Imagine all the sleepless nights
he will have to endure once he finds
out Microsoft is coming out with
a new title in the series, Age of
Empires III. Yes, you heard me and
in two months time I guarantee you
will believe me.
I guess that's enough
for a good intro, time to get down
to business. What has Age of Empires
III to offer? Obviously, cutting
edge technology will ensure fantastic
graphics, but, are graphics all
you need to purchase this game?
That would be a yes for me because
I reckon strategy games pretty much
resemble each other, with a noticeable
change in units, scenarios and campaigns
and clearly the technology used
to shape up dose biceps! But Age
of Empires III has proven me wrong
by introducing new levels of game-play
which we will go over.
Age of Empires III
shifts the series' focus to the
colonial era, when European powers
carved out their stakes in the New
World. The game features five "ages"
or epochs, and they are 'Discovery',
'Colonial', 'Fortress', 'Industrial'
and 'Imperial'. This covers a good
200-300 years of world's history,
and at the beginning of the discovery
age you'll still see leftovers of
the medieval ages that have yet
to die, such as crossbows and pikemen.
On the other end of spectrum, trains
begin to make their appearance by
the imperial age. The major new
feature in Age of Empires III is
the home city. You create a home
city of your own when you create
your profile. In a way, the home
city represents you and it will
grow and evolve the more you play
Age of Empires III because you can
gain experience points to level
up your city and customize it in
different ways. I'm clueless as
to why this feature was added but
certainly its worth more than just
a pretty sight.
As you start the game, you get the
familiar settlers and town center.
Economizing and expanding your territory
earns you experience points. Heroes
have been introduced (finally) and
not only are they tougher and stronger
than other units, they can collect
various treasures laid out on the
map which may give you experience
points, extra resources or even
something to equip your hero with
and make him even more powerful.
This is a concept already worked
out in the Blizzard Warcraft series.
Overall the game looks spectacular
and it has much more to offer. It
does, however, require we all to
get rid of that 486 and equip yourselves
with the latest in technology. Microsoft
has yet to update us on the minimum
requirements but with screenshots
like that I'm guessing it will be
choppy on a GeForce 5200 or Radeon
9550. Arrggh, this game is seriously
going to dig a hole in my pockets!!
The
writer is a gaming fanatic and doing
Software Engineering from Bahria
University, Islamabad. He can be
reached at sinna@itinsight.info